Revenue and Features Editor, Co-host of Content Lab, 15+ Years of Writing and Teaching Experience
June 4th, 2020
When most marketers think of the social media platforms on their radar, the obvious examples come to mind. Facebook, by far, is at the top of the food chain — a position bolstered by subsidiaries Instagram and WhatsApp. Of course we think of Twitter and LinkedIn. Or, for a younger set, TikTok and Snapchat.
But there may be a sizable hole in this list, especially if you are targeting a younger audience: Gaming platforms. Of these, Twitch, owned by Amazon, is the largest and best known, follower by Mixer, owned by Microsoft.
But many outside of the gaming subculture might not realize just how big this community truly is — both on dedicated gaming platforms and more traditional places like YouTube.
By some estimates, 90% of those younger than 25 are gamers.
Users on Twitch are typically young, with the majority being male, and they are eschewing “traditional” social media in large numbers.
According to MediaPost, Gen Z-ers “are most at home [online] in the private and creative world of video games.”
Gamer content is widespread and conspicuous on the internet, and it’s not just confined to places like Twitch.
Five of the top 10 earners on YouTube last year were gamers.
To be fair, the highest earners on YouTube last year was an eight-year-old in Texas who took in $26 million from his toy-based channel (which makes me disappointed that my ten-year-old has not even made $1 million yet!).
Increasingly, gaming content does not feel “fringe,” especially for the youth. According to Forbes, gaming is expected to be a $94 billion industry by 2024.
With the likes of ESPN broadcasting so-called e-sports, look for gaming to become even more mainstream.
According to Business of Apps “For many young people, video games are more compelling than traditional games. 56% of 13-21 year-old men believed that esports were relevant to them, compared with 44% for traditional sports.”
For brands looking to reach these young demographics, gaming sites could offer a way in. Currently, these platforms offer more traditional-type ads in addition to influencer-marketing — as well as numerous cross-promotional opportunities.
What marketers should do to learn more
When exploring any new platform, brands must make sure of two things:
First, does your target audience spend time there?
Second, can you make content that feels congruous to the platform at large?